P5+Neal



1. The hero is always the good person in the story. 2. The hero usually has some sort of superpower. 3. The hero must prove himself many times in his journey. 4. The hero usually has two identities to protect himself and his loved ones. 5. The hero has to make sacrifices to achieve his ultimate goal.
 * Hero:**



1. A herald is the messanger for the hero or the villain or the one that brings the news to the hero or villain. 2. Without the herald the hero or villain would not be able to complete their journey. 3. Sometimes the herald can transfer the information or news from the hero or the villain to the citizens. 4. The herald does not always have to be a person, it can be an object, for example, the Bat Signal. 5. The herald sometimes assist the hero or villain in completing their journey like the silver surfer puts holes through the worlds so that Galactus can devour the worlds.
 * Herald:**



1. The Mentor trains and guides the hero. 2. The Mentor gives motivation to the hero. 3. The Mentor usually dies. 4. Sometimes the Mentor leaves to let the hero finish the journey by himself. 5. The Mentor could also be a shapeshifter and change sides from good to bad or bad to good.
 * Mentor:**



1. A trickster provides comic relief. 2. A trickster is usually crazy. 3. The trickster usually cuases trouble for the hero or gets the hero into trouble. 4. A trickster can be alligned with the hero, shadow or he can be independent. 5. The trickster could cause a difficult change in the hero's journey.
 * Trickster:**



1. The shadow opposes the Hero and gets in the way of the hero and his journey. 2. The shadow believes that his crimes are right and that he or she is not doing anything wrong. 3. The shadow is always a villain. 4. The shadow is the negative part of the story. 5. The shadow is the antagonist.
 * Shadow:**



1. The threshold guardian is the hero's first test or obstacle in his journey. 2. The threshold guardian can be a character, object or an event. 3. The theshold guardian is usually not the antagonist of the story. 4. The threshold guardian is supposed to test the hero's mettle and worthiness. 5. The threshold guardian is supposed to show the hero that the journey will not be easy.
 * Threshold Guardian:**

1. The sidekick aids the hero in their journey or throughout their experience. 2. The sidekick can generally be in the hero's journey only to help reach the elixir. 3. The sidekick can be obtained by the hero because the reason they are heroes are in common. (i.e. Batman & Robin) 4. The sidekick can sometimes die, promoting the hero to continue on the journey and face the shadow alone. 5. The sidekick sometimes has to step in as the "hero" when the hero is down or in rare cases, dead.
 * Sidekick:**



1. The shapeshifter often change roles and sides from good to bad or bad to good. 2. The shapeshifter's alliances and loyalty are uncertain. 3. The shapeshifter is often the hero's romantic interest. 4. The shapeshifter is often questioned on their beliefs and interests by the hero and the reader. 5. The shapeshifter sometimes gets close to the hero or makes good friends with the hero so that he or she can hurt the hero.
 * Shapeshifter:**



1. Henchmen are loyal to the villain. 2. Henchmen sometimes help the villain so they can get money. 3. Henchmen usually are not big name characters or popular characters. 4. Henchmen are usually killed by the hero. 5. The villain usually has more than one group of henchmen that he operates and switches up with.
 * Henchmen:**