P5+Mitchell


 * HERALD**

The herald is the form of a prelude to a heros journey. This herald can be in three different forms, an event, object and a person. The heralds job is to give the heros journey a starting purpose. Weather that intent stays the same doesn't matter the herald is only the reason for the hero to take action. The herald must bring the hero out of their common life and into a hero status in which they begin to face the problem and reason for their journey.


 * HERO**

The hero is the protagonist in the story and journey. They face the evil and problems that arise. They rely and interact with all other character archetypes throughout the story. Their goal is for self empowerment and to fix the abnormalities that drew them out of their common life. They are the main focus of the journey and it is their struggle that forms the plot. They must overcome the obstacles the shadow has put into place, with the aid of some of the other character archetypes.

**SHADOW**

The shadow is the antagonist of the journey and the enemy of the hero. They are the final enemy and step in the heros journey. They oppose the heros ideals and substitute their own moral desires for what is right and wrong. They are the source for the heros journey and overall the reason for the hero to attain their status. The shadow can get aid form other character archetypes and they can also play the role of the mentor at times. This ability to interact with the world around the hero grants them the power to alter a heros normal persona and become the protagonist of the story.


 * THRESHOLD GUARDIAN**

The threshold guardian is the very first obstacle the hero encounters. Their purpose is to prove to the audience that the hero is worthy to take on the shadow at the end of the journey. The threshold guardian is also the shadows first line of defense, the hero must pass this to continue on with their quest. The mentor usually begins training around this point of the journey. The threshold guardian shows the hero that the journey will be difficult from the very beginning. They can also be a neutral character that aids the hero but are typically the antagonist allies that work to prove to the hero they should give up.


 * TRICKSTER**

The trickster plays the role of comedic relief and creates an equalizing effect. They often diffuse tense points in the story. They can be an enemy of the hero or sometimes a helpful ally in many situations. They tend to use their cunning skills to surpass many fights and other problems. They tend to always be against stronger opponents but survive using their wits.
 * SHAPESHIFTER**

The shapeshifter is a constantly moving character, though they may aid the shadow/villain at one point their goal is to benefit themselves. At times their path crosses with the hero and if they share a common or related goal they may join forces. Their role is to create dramatic tension with their choices and actions. Their allegiance is under question constantly and this keeps the hero on their toes. They often make emotional changes rather than physical, but they are often a love interest so they can distract of give the hero a reason to continue with their journey.


 * MENTOR**

The mentor is the trainer for the hero, they prepare the hero for the journey ahead. They instill morals and valuable wisdom in the hero that they need to fight the shadow. They are usually an elderly teacher because it gives the feeling of wisdom gained through time. They also grant the hero a magical gift that aids them in their journey for a upper hand against their foes. The mentor also generally tends to die to add drama and a sense of determination for the hero. They also help aid the hero by returning them to the right path if they stray in beliefs.

Sidekicks play a vital role in the heros journey, they are trusted servants and aids. They are most commonly shape shifters and tricksters. They will also add drama and a place for the hero to console their problems. Though they are also a goal for the shadow to attack the hero might have to save them.They have and share many qualities of multiple other archetypes.
 * SIDEKICK**


 * HENCHMEN**

Henchmen are the shadows aids and partners. They help stop the hero and fuel the deeds of the shadow. They give them an aid and personal servant. Though they are important at times there can also be multiple henchmen that have the same qualities as a sidekick, but the henchmen must believe in the villains morals and ideals just like the sidekicks support of the heros goals. They can also preform the duties of other archetypes and have characteristics that may benefit the heros journey greatly.

End