P5+Lorenzo

=//__Villains __//=

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Joker is considered one of the most craziest villains that are around with his unusual way of not going to get what he wants physically, but doing it in a psycho and mind playing way. Plus he's extremely committed to his one cause and literally does everything to make that happen; challenge Batman... and make him kill. One of the major reasons you should read comics including the Joker is because it truly gives you a different perspective on how a villain can really be successful in ways most villain are not.=====

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Might as well call him a supervillain and one almost any brute would want to be. He includes rejuvenation, power in technology, and force in bare strength. For him, it takes a whole lot of people for him to be stopped. Reason why you should read about him or read comics that includes him is because you will see a villain who has a different perspective on things and is really a force that shouldn't really be reckoned with. Apocalypse is extremely determined to get what he wants and he will show how you should get it.=====

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Bane is a drugged up maniac that could take on anyone with his strength that he has and is especially one of the most intimidating. He also has a high rep due to his nickname "The man who broke the bat" that just gives even more chills down your spine. Why you should read Comics of Bane is the sense and knowing that if he's in it, he's going with purpose and some slaughter will happen while he's doing his job and getting what he wants. Bane is that serious into what he wants.=====

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A lady that can really confuse people with her able to shape- shift as she showed in the X- Men movie where she shape- shifted to Wolverine. Mystique is for sure a good example of what a lady could really do to not just men, but to society. Her strategy and the way she does things so keenly can really make a difference in an outcome. For ladies, and definitely not JUST ladies should read comics of Mystique due to the fact that even though she is a villain, she can be inspiring and keep you guessing if what is happening really is a apart of her plan. A mystery, she is and that's what makes her a great villain.=====

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Kingpin is a complete mastermind and Daddy Warbucks of crime. He is on the top of the food chain of crime and is so high and such a good card player in his game, he doesn't caught by what he does. He really has Gotham at his disposal. Read his comics because you will see a man that unravels true mob potential and how they get stuff done dirty and get it clean efficiently. He can really give people a scare and he stops at nothing to get what he wants even if it means eliminating his competition.=====

=__//Heroes //__= = =

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Superman is what his name entails; a super man. He has super strength, super speed, and is basically a god. He is also considered the Grandfather of heroes. Superman is what you should read his comics because it shows a caring string man with a strong heart that is ready at any given moment to risk his life to save Metropolis. And doing this all why having an alter ego and not getting any credit from it by being Clark Kent; he simply doesn't want it. =====

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Character Archetypes

-HERO
-SHADOW -THRESHOLD GUARDIAN -HERALD -TRICKSTER -SHAPESHIFTER -MENTOR -SIDEKICK -HENCHMEN

<span style="color: #412d2d; display: block; font-family: Georgia,serif; text-align: justify;">Above all, Character archetypes are characters included in the Hero's journey, or in other words, the story. Some of them is for the greatest of the cause. Some of them oppose those visions and try to stop them. And then there are the characters that provide mystery and some more "umph" due to the fact that there loyalty is not to just one person. So these characters are the cause of the movement of the story. It's either the dark side, the good side, or, possibly, both. First off,

**<span style="font-family: Georgia,serif;">The Hero **



<span style="font-family: Georgia,serif; text-decoration: none;">// -Normally considered the good guy of the story and is the person that is one of the main interests of the story.//

<span style="font-family: Georgia,serif; text-decoration: none;">//-Usually a member of society.//

<span style="font-family: Georgia,serif; text-decoration: none;">//-The Hero goes on a journey either searching for an answer for a problem, revenge, and/or to help a society.//

<span style="font-family: Georgia,serif; text-decoration: none;">//-The Hero has possession of special abilities to continue on their mission or journey.//

<span style="font-family: Georgia,serif; text-decoration: none;">//-For the special abilities, they can either be superpowers such as superhuman strength. Or their special ability could come from being different from everyone else like Avatar the movie where the humans that interact with the native people wanted to save them from the other humans. Their special ability was the ability to interact with the natives and the humans that wanted to bring down their land. Something as simple as that can become an ability for the Hero to proceed in their journey.// 

<span style="display: block; font-family: Georgia,serif; text-align: center;">**The Shadow**

<span style="font-family: Georgia,serif;"> //-The shadow is also known as the villain or the antagonist of the story.//

<span style="font-family: Georgia,serif;">//-The shadow is the one that is against the hero and what the hero stands for. This is where the conflict makes the story.//

<span style="font-family: Georgia,serif;"> //-Overall, like every character, the shadow has a duty: to test the hero.//

<span style="font-family: Georgia,serif;">//-The characteristics of the Shadow is they must be true and must believe in their agenda, they must fully commit to their agenda, and they don't feel or have any doubts that they, themselves, are villains. For the villain, they can either make or break the story. They must be approved by the audience.//

<span style="font-family: Georgia,serif;">//-They have to provide a major obstacle for the hero, and provide fear.// <span style="font-family: Georgia,serif;">

<span style="display: block; font-family: Georgia,serif; text-align: center;">**Threshold Guardian** <span style="display: block; font-family: Georgia,serif; text-align: center;">

<span style="display: block; font-family: Georgia,serif; text-align: left;"> // -The Threshold Guardian can either be an event, object, or person in the Hero's Journey. //

<span style="display: block; font-family: Georgia,serif; text-align: left;">// -This is when the hero faces the task that gives the hero some insight and a general idea of what the path that they are on, holds. //

<span style="display: block; font-family: Georgia,serif; text-align: left;">// -It tests if the hero has what it takes to go on. //

<span style="display: block; font-family: Georgia,serif; text-align: left;">// -This normally is near the beginning of their journey. //

<span style="display: block; font-family: Georgia,serif; text-align: left;">// -This can cause the hero to question their position of whether they can handle what lays forth and in return, during this happening,draws the audience to be a part of the story. //

<span style="display: block; font-family: Georgia,serif; text-align: center;">**Herald** <span style="display: block; font-family: Georgia,serif; text-align: center;"> <span style="display: block; font-family: Georgia,serif; text-align: left;"> //-The Herald is the one that brings the call to the adventure and vital information to the Hero.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-This information is necessary for the Hero to complete their journey.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Can either be a character, object, or event.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-The "Call To Action"//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-It can be the duty for the Hero to provide//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//balance in the forces. In this process, they are tested.// <span style="display: block; font-family: Georgia,serif; font-weight: normal; text-align: left;">

<span style="display: block; font-family: Georgia,serif; text-align: center;">**Trickster** <span style="display: block; font-family: Georgia,serif; text-align: center;">

<span style="display: block; font-family: Georgia,serif; text-align: left;"> //-The role of the Trickster is the one that provides a more funnier part of the story or in other words, comic relief to the story. This balances the mood of the story a bit.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-The Trickster is unpredictable and crazy.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Provides an equal balance of the good and bad.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Is either with the Hero, Shadow, or is with no side but themselves.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-The Trickster is usually cunning.// <span style="display: block; font-family: Georgia,serif; text-align: center;">**Shapeshifter** <span style="font-family: Georgia,serif;">

<span style="display: block; font-family: Georgia,serif; text-align: left;"> // -Shapeshifter has no allegiance to any side. //

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Allegiance changes during the story.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Difficulty in knowing what their allegiance is towards.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-With the changing of the sides, it causes tension among the Hero and therefore brings the questioning of// //their beliefs and their own knowledge.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-The change of allegiance can either be emotionally or physically.//

<span style="display: block; font-family: Georgia,serif; text-align: center;">**Mentor** <span style="display: block; font-family: Georgia,serif; text-align: left;"> //-The Mentor was, usually, a Hero in the past; normally elderly. (Elderly= Wise)//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Their role is to ensure the Hero's success in overcoming their fear and face the Threshold Guardian.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-They make sure the Hero can survive on their own.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Provides a gift to the Hero to succeed.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Is considered the conscience of the Hero.//

<span style="display: block; font-family: Georgia,serif; text-align: center;">**Sidekick/ Henchman** <span style="display: block; font-family: Georgia,serif; text-align: center;"> <span style="display: block; font-family: Georgia,serif; text-align: left;">//-The sidekick is the Hero's/ Shadow's Helper.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-Usually contains some of the characteristics of the Hero/ Shadow.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-May contain other archetypes such Shapeshifter or even a Herald.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-They are trusted by the Hero/ Shadow.//

<span style="display: block; font-family: Georgia,serif; text-align: left;">//-They serve the Hero/ Shadow.//