P5+Josh

= = 1.)Hero
 * Is the Protagonist of the story and usually the main character.
 * Has a special ability.
 * Has role-model potential.
 * Are selfless and only care about others.
 * Brings justice to society.

2.)Herald
 * Brings the news to the hero.
 * Prompts hero into the Call of Adventure.
 * Usually a character, event or an object.
 * Marks a transition from childhood to adulthood.
 * Tests loyalty between themselves and the one who sends the message.


 * 1) Threshold Guardian
 * Usually not the stories antagonist.
 * Can be a character,object or event.
 * First obstacle to the hero in the journey.
 * To bring realization to events that are yet to come.
 * Makes hero doubt their abilities.
 * 1) Mentor
 * Teaches hero how to survive during journey.
 * Reveals the weakness of the Shadow.
 * Builds confidence.
 * Is elderly and has wisdom to pass on.
 * Gives the Hero a mental test.
 * 1) Trickster
 * Provides comical relief.
 * Unpredictably crazy.
 * Often gets hero into trouble.
 * May be aligned with hero,shadow or independent.
 * The "Equalizer"-keeps mood and audience in balance.
 * 1) Shapeshifter
 * Difficult to determine their allegiance.
 * Often hard to understand.
 * Supposed to bring suspense in normal everyday life.
 * Adds dramatic tension.
 * Changes roles or personalities.
 * 1) Shadow
 * The villain.
 * Threatens a mass majority.
 * Has power over people or objects.
 * Has evil intentions.
 * Selfish and rude.
 * 1) Sidekick
 * Hero or shadows helper.
 * Trusted servant.
 * Keeps the mood in balance.
 * Provides comical relief.
 * Sometimes gets hero into trouble.
 * 1) Henchmen
 * Hero or shadows helper.
 * Trusted servant.
 * Keeps the mood in balance.
 * Has one or more equal to help aid the hero/shadow.
 * Provides comical relief.
 * Sometimes gets hero into trouble.